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中断机制允许您在特定节点暂停图执行,并在继续前等待外部输入。这实现了人机协同模式,即需要外部输入才能继续执行。当中断触发时,LangGraph 会使用其持久化层保存图状态,并无限期等待,直到您恢复执行。

中断通过在图的节点中任意位置调用 interrupt() 函数实现。该函数接受任何可 JSON 序列化的值,该值会返回给调用者。当您准备好继续时,通过使用 Command 重新调用图来恢复执行,该值随后会成为节点内部 interrupt() 调用的返回值。

与静态断点(在特定节点之前或之后暂停)不同,中断是动态的——它们可以放置在代码中的任何位置,并且可以根据应用程序逻辑有条件地触发。

  • 检查点保存执行位置: 检查点器会精确写入图状态,以便您稍后恢复,即使在错误状态下也能恢复。
  • thread_id 是指针: 设置 config={"configurable": {"thread_id": ...}} 来告知检查点器加载哪个状态。
  • 中断负载以 __interrupt__ 形式返回: 传递给 interrupt() 的值会在 __interrupt__ 字段中返回给调用者,以便您了解图正在等待什么。

您选择的 thread_id 实际上就是您的持久化游标。重用它会恢复同一个检查点;使用新值则会启动一个具有全新状态的新线程。

使用 interrupt 暂停

interrupt 函数会暂停图执行并向调用者返回一个值。当您在节点内调用 interrupt 时,LangGraph 会保存当前图状态并等待您输入以恢复执行。

要使用 interrupt,您需要:

  1. 一个用于持久化图状态的检查点器(在生产环境中使用持久化检查点器)
  2. 配置中的线程 ID,以便运行时知道从哪个状态恢复
  3. 在您想要暂停的位置调用 interrupt()(负载必须是可 JSON 序列化的)
python
from langgraph.types import interrupt

def approval_node(state: State):
    # Pause and ask for approval
    approved = interrupt("Do you approve this action?")

    # When you resume, Command(resume=...) returns that value here
    return {"approved": approved}

当您调用 interrupt 时,会发生以下情况:

  1. 图执行在 interrupt 被调用的确切位置被挂起
  2. 状态被保存,使用检查点器以便稍后恢复执行。在生产环境中,这应该是一个持久化检查点器(例如,由数据库支持)
  3. 值在 __interrupt__ 下返回给调用者;它可以是任何可 JSON 序列化的值(字符串、对象、数组等)
  4. 图无限期等待,直到您提供响应恢复执行
  5. 当您恢复时,响应被传递回节点,成为 interrupt() 调用的返回值

恢复中断

中断暂停执行后,您可以通过再次调用图并附带包含恢复值的 Command 来恢复图。恢复值会传递回 interrupt 调用,允许节点继续执行并处理外部输入。

python
from langgraph.types import Command

# Initial run - hits the interrupt and pauses
# thread_id is the persistent pointer (stores a stable ID in production)
config = {"configurable": {"thread_id": "thread-1"}}
result = graph.invoke({"input": "data"}, config=config)

# Check what was interrupted
# __interrupt__ contains the payload that was passed to interrupt()
print(result["__interrupt__"])
# > [Interrupt(value='Do you approve this action?')]

# Resume with the human's response
# The resume payload becomes the return value of interrupt() inside the node
graph.invoke(Command(resume=True), config=config)

关于恢复的关键点:

  • 恢复时必须使用与中断发生时相同的线程 ID
  • 传递给 Command(resume=...) 的值成为 interrupt 调用的返回值
  • 恢复时,节点会从调用 interrupt 的节点开头重新开始,因此 interrupt 之前的任何代码都会再次运行
  • 您可以传递任何可 JSON 序列化的值作为恢复值

常见模式

中断解锁的关键能力是能够暂停执行并等待外部输入。这对于多种用例非常有用,包括:

  • 审批工作流:在执行关键操作(API 调用、数据库更改、金融交易)之前暂停
  • 审查和编辑:让人类在继续之前审查和修改 LLM 输出或工具调用
  • 中断工具调用:在执行工具调用之前暂停,以便在执行前审查和编辑工具调用
  • 验证人工输入:在继续下一步之前暂停以验证人工输入

批准或拒绝

中断最常见的用途之一是在关键操作之前暂停并请求批准。例如,您可能希望让人类批准 API 调用、数据库更改或任何其他重要决策。

python
from typing import Literal
from langgraph.types import interrupt, Command

def approval_node(state: State) -> Command[Literal["proceed", "cancel"]]:
    # Pause execution; payload shows up under result["__interrupt__"]
    is_approved = interrupt({
        "question": "Do you want to proceed with this action?",
        "details": state["action_details"]
    })

    # Route based on the response
    if is_approved:
        return Command(goto="proceed")  # Runs after the resume payload is provided
    else:
        return Command(goto="cancel")

当您恢复图时,传递 true 表示批准,false 表示拒绝:

python
# To approve
graph.invoke(Command(resume=True), config=config)

# To reject
graph.invoke(Command(resume=False), config=config)
完整示例
python
from typing import Literal, Optional, TypedDict

from langgraph.checkpoint.memory import MemorySaver
from langgraph.graph import StateGraph, START, END
from langgraph.types import Command, interrupt

class ApprovalState(TypedDict):
    action_details: str
    status: Optional[Literal["pending", "approved", "rejected"]]

def approval_node(state: ApprovalState) -> Command[Literal["proceed", "cancel"]]:
    # Expose details so the caller can render them in a UI
    decision = interrupt({
        "question": "Approve this action?",
        "details": state["action_details"],
    })

    # Route to the appropriate node after resume
    return Command(goto="proceed" if decision else "cancel")

def proceed_node(state: ApprovalState):
    return {"status": "approved"}

def cancel_node(state: ApprovalState):
    return {"status": "rejected"}

builder = StateGraph(ApprovalState)
builder.add_node("approval", approval_node)
builder.add_node("proceed", proceed_node)
builder.add_node("cancel", cancel_node)
builder.add_edge(START, "approval")
builder.add_edge("proceed", END)
builder.add_edge("cancel", END)

# Use a more durable checkpointer in production
checkpointer = MemorySaver()
graph = builder.compile(checkpointer=checkpointer)

config = {"configurable": {"thread_id": "approval-123"}}
initial = graph.invoke(
    {"action_details": "Transfer $500", "status": "pending"},
    config=config,
)
print(initial["__interrupt__"])  # -> [Interrupt(value={'question': ..., 'details': ...})]

# Resume with the decision; True routes to proceed, False to cancel
resumed = graph.invoke(Command(resume=True), config=config)
print(resumed["status"])  # -> "approved"

审查和编辑状态

有时您希望让人类在继续之前审查和编辑图状态的一部分。这对于纠正 LLM、添加缺失信息或进行调整非常有用。

python
from langgraph.types import interrupt

def review_node(state: State):
    # Pause and show the current content for review (surfaces in result["__interrupt__"])
    edited_content = interrupt({
        "instruction": "Review and edit this content",
        "content": state["generated_text"]
    })

    # Update the state with the edited version
    return {"generated_text": edited_content}

恢复时,提供编辑后的内容:

python
graph.invoke(
    Command(resume="The edited and improved text"),  # Value becomes the return from interrupt()
    config=config
)
完整示例
python
import sqlite3
from typing import TypedDict

from langgraph.checkpoint.memory import MemorySaver
from langgraph.graph import StateGraph, START, END
from langgraph.types import Command, interrupt

class ReviewState(TypedDict):
    generated_text: str

def review_node(state: ReviewState):
    # Ask a reviewer to edit the generated content
    updated = interrupt({
        "instruction": "Review and edit this content",
        "content": state["generated_text"],
    })
    return {"generated_text": updated}

builder = StateGraph(ReviewState)
builder.add_node("review", review_node)
builder.add_edge(START, "review")
builder.add_edge("review", END)

checkpointer = MemorySaver()
graph = builder.compile(checkpointer=checkpointer)

config = {"configurable": {"thread_id": "review-42"}}
initial = graph.invoke({"generated_text": "Initial draft"}, config=config)
print(initial["__interrupt__"])  # -> [Interrupt(value={'instruction': ..., 'content': ...})]

# Resume with the edited text from the reviewer
final_state = graph.invoke(
    Command(resume="Improved draft after review"),
    config=config,
)
print(final_state["generated_text"])  # -> "Improved draft after review"

工具中的中断

您也可以将中断直接放置在工具函数内部。这使得工具本身在被调用时暂停等待批准,并允许在执行前对工具调用进行人工审查和编辑。

首先,定义一个使用 interrupt 的工具:

python
from langchain.tools import tool
from langgraph.types import interrupt

@tool
def send_email(to: str, subject: str, body: str):
    """Send an email to a recipient."""

    # Pause before sending; payload surfaces in result["__interrupt__"]
    response = interrupt({
        "action": "send_email",
        "to": to,
        "subject": subject,
        "body": body,
        "message": "Approve sending this email?"
    })

    if response.get("action") == "approve":
        # Resume value can override inputs before executing
        final_to = response.get("to", to)
        final_subject = response.get("subject", subject)
        final_body = response.get("body", body)
        return f"Email sent to {final_to} with subject '{final_subject}'"
    return "Email cancelled by user"

当您希望审批逻辑与工具本身共存,使其在图的各个部分可重用时,这种方法非常有用。LLM 可以自然地调用该工具,而中断会在工具被调用时暂停执行,允许您批准、编辑或取消操作。

完整示例
python
import sqlite3
from typing import TypedDict

from langchain.tools import tool
from langchain_anthropic import ChatAnthropic
from langgraph.checkpoint.sqlite import SqliteSaver
from langgraph.graph import StateGraph, START, END
from langgraph.types import Command, interrupt

class AgentState(TypedDict):
    messages: list[dict]

@tool
def send_email(to: str, subject: str, body: str):
    """Send an email to a recipient."""

    # Pause before sending; payload surfaces in result["__interrupt__"]
    response = interrupt({
        "action": "send_email",
        "to": to,
        "subject": subject,
        "body": body,
        "message": "Approve sending this email?",
    })

    if response.get("action") == "approve":
        final_to = response.get("to", to)
        final_subject = response.get("subject", subject)
        final_body = response.get("body", body)

        # Actually send the email (your implementation here)
        print(f"[send_email] to={final_to} subject={final_subject} body={final_body}")
        return f"Email sent to {final_to}"

    return "Email cancelled by user"

model = ChatAnthropic(model="claude-sonnet-4-5-20250929").bind_tools([send_email])

def agent_node(state: AgentState):
    # LLM may decide to call the tool; interrupt pauses before sending
    result = model.invoke(state["messages"])
    return {"messages": state["messages"] + [result]}

builder = StateGraph(AgentState)
builder.add_node("agent", agent_node)
builder.add_edge(START, "agent")
builder.add_edge("agent", END)

checkpointer = SqliteSaver(sqlite3.connect("tool-approval.db"))
graph = builder.compile(checkpointer=checkpointer)

config = {"configurable": {"thread_id": "email-workflow"}}
initial = graph.invoke(
    {
        "messages": [
            {"role": "user", "content": "Send an email to alice@example.com about the meeting"}
        ]
    },
    config=config,
)
print(initial["__interrupt__"])  # -> [Interrupt(value={'action': 'send_email', ...})]

# Resume with approval and optionally edited arguments
resumed = graph.invoke(
    Command(resume={"action": "approve", "subject": "Updated subject"}),
    config=config,
)
print(resumed["messages"][-1])  # -> Tool result returned by send_email

验证人工输入

有时您需要验证来自人类的输入,并在无效时再次询问。您可以使用循环中的多个 interrupt 调用来实现这一点。

python
from langgraph.types import interrupt

def get_age_node(state: State):
    prompt = "What is your age?"

    while True:
        answer = interrupt(prompt)  # payload surfaces in result["__interrupt__"]

        # Validate the input
        if isinstance(answer, int) and answer > 0:
            # Valid input - continue
            break
        else:
            # Invalid input - ask again with a more specific prompt
            prompt = f"'{answer}' is not a valid age. Please enter a positive number."

    return {"age": answer}

每次您使用无效输入恢复图时,它都会以更清晰的消息再次询问。一旦提供了有效输入,节点就会完成,图继续执行。

完整示例
python
import sqlite3
from typing import TypedDict

from langgraph.checkpoint.sqlite import SqliteSaver
from langgraph.graph import StateGraph, START, END
from langgraph.types import Command, interrupt

class FormState(TypedDict):
    age: int | None

def get_age_node(state: FormState):
    prompt = "What is your age?"

    while True:
        answer = interrupt(prompt)  # payload surfaces in result["__interrupt__"]

        if isinstance(answer, int) and answer > 0:
            return {"age": answer}

        prompt = f"'{answer}' is not a valid age. Please enter a positive number."

builder = StateGraph(FormState)
builder.add_node("collect_age", get_age_node)
builder.add_edge(START, "collect_age")
builder.add_edge("collect_age", END)

checkpointer = SqliteSaver(sqlite3.connect("forms.db"))
graph = builder.compile(checkpointer=checkpointer)

config = {"configurable": {"thread_id": "form-1"}}
first = graph.invoke({"age": None}, config=config)
print(first["__interrupt__"])  # -> [Interrupt(value='What is your age?', ...)]

# Provide invalid data; the node re-prompts
retry = graph.invoke(Command(resume="thirty"), config=config)
print(retry["__interrupt__"])  # -> [Interrupt(value="'thirty' is not a valid age...", ...)]

# Provide valid data; loop exits and state updates
final = graph.invoke(Command(resume=30), config=config)
print(final["age"])  # -> 30

中断规则

当您在节点内调用 interrupt 时,LangGraph 会通过引发一个通知运行时暂停的异常来挂起执行。此异常会通过调用栈向上传播,并被运行时捕获,运行时随后通知图保存当前状态并等待外部输入。

当执行恢复时(在您提供请求的输入之后),运行时会从头开始重新启动整个节点——它不会从调用 interrupt 的确切行恢复。这意味着在 interrupt 之前运行的任何代码都会再次执行。因此,在使用中断时,需要遵循一些重要规则以确保其行为符合预期。

不要在 try/except 中包装 interrupt 调用

interrupt 通过在调用点抛出特殊异常来暂停执行。如果您将 interrupt 调用包装在 try/except 块中,您将捕获此异常,中断将不会传递回图。

  • ✅ 将 interrupt 调用与易出错的代码分开
  • ✅ 在 try/except 块中使用特定的异常类型
python
def node_a(state: State):
    # ✅ Good: interrupting first, then handling
    # error conditions separately
    interrupt("What's your name?")
    try:
        fetch_data()  # This can fail
    except Exception as e:
        print(e)
    return state
python
def node_a(state: State):
    # ✅ Good: catching specific exception types
    # will not catch the interrupt exception
    try:
        name = interrupt("What's your name?")
        fetch_data()  # This can fail
    except NetworkException as e:
        print(e)
    return state
  • 🔴 不要在裸 try/except 块中包装 interrupt 调用
python
def node_a(state: State):
    # ❌ Bad: wrapping interrupt in bare try/except
    # will catch the interrupt exception
    try:
        interrupt("What's your name?")
    except Exception as e:
        print(e)
    return state

不要在节点内重新排序 interrupt 调用

在单个节点中使用多个中断很常见,但如果不小心处理,可能会导致意外行为。

当一个节点包含多个中断调用时,LangGraph 会为执行该节点的任务维护一个特定的恢复值列表。每当执行恢复时,它都从节点的开头开始。对于遇到的每个中断,LangGraph 会检查任务恢复列表中是否存在匹配的值。匹配是严格基于索引的,因此节点内中断调用的顺序很重要。

  • ✅ 保持节点执行间 interrupt 调用的一致性
python
def node_a(state: State):
    # ✅ Good: interrupt calls happen in the same order every time
    name = interrupt("What's your name?")
    age = interrupt("What's your age?")
    city = interrupt("What's your city?")

    return {
        "name": name,
        "age": age,
        "city": city
    }
  • 🔴 不要有条件地跳过节点内的 interrupt 调用
  • 🔴 不要使用在执行间非确定性的逻辑来循环 interrupt 调用
python
def node_a(state: State):
    # ❌ Bad: conditionally skipping interrupts changes the order
    name = interrupt("What's your name?")

    # On first run, this might skip the interrupt
    # On resume, it might not skip it - causing index mismatch
    if state.get("needs_age"):
        age = interrupt("What's your age?")

    city = interrupt("What's your city?")

    return {"name": name, "city": city}
python
def node_a(state: State):
    # ❌ Bad: looping based on non-deterministic data
    # The number of interrupts changes between executions
    results = []
    for item in state.get("dynamic_list", []):  # List might change between runs
        result = interrupt(f"Approve {item}?")
        results.append(result)

    return {"results": results}

不要在 interrupt 调用中返回复杂值

根据所使用的检查点器,复杂值可能无法序列化(例如,您无法序列化一个函数)。为了使您的图能够适应任何部署环境,最佳实践是仅使用可以合理序列化的值。

  • ✅ 向 interrupt 传递简单的、可 JSON 序列化的类型
  • ✅ 传递包含简单值的字典/对象
python
def node_a(state: State):
    # ✅ Good: passing simple types that are serializable
    name = interrupt("What's your name?")
    count = interrupt(42)
    approved = interrupt(True)

    return {"name": name, "count": count, "approved": approved}
python
def node_a(state: State):
    # ✅ Good: passing dictionaries with simple values
    response = interrupt({
        "question": "Enter user details",
        "fields": ["name", "email", "age"],
        "current_values": state.get("user", {})
    })

    return {"user": response}
  • 🔴 不要向 interrupt 传递函数、类实例或其他复杂对象
python
def validate_input(value):
    return len(value) > 0

def node_a(state: State):
    # ❌ Bad: passing a function to interrupt
    # The function cannot be serialized
    response = interrupt({
        "question": "What's your name?",
        "validator": validate_input  # This will fail
    })
    return {"name": response}
python
class DataProcessor:
    def __init__(self, config):
        self.config = config

def node_a(state: State):
    processor = DataProcessor({"mode": "strict"})

    # ❌ Bad: passing a class instance to interrupt
    # The instance cannot be serialized
    response = interrupt({
        "question": "Enter data to process",
        "processor": processor  # This will fail
    })
    return {"result": response}

interrupt 之前调用的副作用必须是幂等的

因为中断通过重新运行它们被调用的节点来工作,所以在 interrupt 之前调用的副作用应该(理想情况下)是幂等的。上下文中的幂等性意味着同一操作可以多次应用,而不会改变初始执行之外的结果。

例如,您可能有一个在节点内部更新记录的 API 调用。如果在进行该调用之后调用 interrupt,则在节点恢复时将多次重新运行,可能会覆盖初始更新或创建重复记录。

  • ✅ 在 interrupt 之前使用幂等操作
  • ✅ 将副作用放在 interrupt 调用之后
  • ✅ 尽可能将副作用分离到单独的节点中
python
def node_a(state: State):
    # ✅ Good: using upsert operation which is idempotent
    # Running this multiple times will have the same result
    db.upsert_user(
        user_id=state["user_id"],
        status="pending_approval"
    )

    approved = interrupt("Approve this change?")

    return {"approved": approved}
python
def node_a(state: State):
    # ✅ Good: placing side effect after the interrupt
    # This ensures it only runs once after approval is received
    approved = interrupt("Approve this change?")

    if approved:
        db.create_audit_log(
            user_id=state["user_id"],
            action="approved"
        )

    return {"approved": approved}
python
def approval_node(state: State):
    # ✅ Good: only handling the interrupt in this node
    approved = interrupt("Approve this change?")

    return {"approved": approved}

def notification_node(state: State):
    # ✅ Good: side effect happens in a separate node
    # This runs after approval, so it only executes once
    if (state.approved):
        send_notification(
            user_id=state["user_id"],
            status="approved"
        )

    return state
  • 🔴 不要在 interrupt 之前执行非幂等操作
  • 🔴 不要在不检查是否存在的情况下创建新记录
python
def node_a(state: State):
    # ❌ Bad: creating a new record before interrupt
    # This will create duplicate records on each resume
    audit_id = db.create_audit_log({
        "user_id": state["user_id"],
        "action": "pending_approval",
        "timestamp": datetime.now()
    })

    approved = interrupt("Approve this change?")

    return {"approved": approved, "audit_id": audit_id}
python
def node_a(state: State):
    # ❌ Bad: appending to a list before interrupt
    # This will add duplicate entries on each resume
    db.append_to_history(state["user_id"], "approval_requested")

    approved = interrupt("Approve this change?")

    return {"approved": approved}

与作为函数调用的子图一起使用

当在节点内调用子图时,父图将从调用子图并触发 interrupt 的节点开头恢复执行。同样,子图也将从调用 interrupt 的节点开头恢复。

python
def node_in_parent_graph(state: State):
    some_code()  # <-- This will re-execute when resumed
    # Invoke a subgraph as a function.
    # The subgraph contains an `interrupt` call.
    subgraph_result = subgraph.invoke(some_input)
    # ...

def node_in_subgraph(state: State):
    some_other_code()  # <-- This will also re-execute when resumed
    result = interrupt("What's your name?")
    # ...

使用中断进行调试

要调试和测试图,您可以使用静态中断作为断点,逐步执行图,一次一个节点。静态中断在定义的点触发,要么在节点执行之前,要么在之后。您可以通过在编译图时指定 interrupt_beforeinterrupt_after 来设置这些断点。

静态中断推荐用于人机协同工作流。请改用 interrupt 函数。

在编译时
在运行时
python
graph = builder.compile(
    interrupt_before=["node_a"],  
    interrupt_after=["node_b", "node_c"],  
    checkpointer=checkpointer,
)

# Pass a thread ID to the graph
config = {
    "configurable": {
        "thread_id": "some_thread"
    }
}

# Run the graph until the breakpoint
graph.invoke(inputs, config=config)  

# Resume the graph
graph.invoke(None, config=config)  
  1. 断点在 compile 时设置。
  2. interrupt_before 指定在节点执行之前应暂停执行的节点。
  3. interrupt_after 指定在节点执行之后应暂停执行的节点。
  4. 需要检查点器才能启用断点。
  5. 图运行直到遇到第一个断点。
  6. 通过传入 None 作为输入来恢复图。这将运行图直到遇到下一个断点。

使用 LangGraph Studio

您可以使用 LangGraph Studio 在运行图之前在 UI 中设置静态中断。您还可以使用 UI 在执行过程中的任何点检查图的状态。

image

LangChain 中文文档